Nintendo finally gave the public some firm info on the Switch. You can watch the full hour 40 minute presentation if you're so inclined, but here are the salient points:
- The Switch launches Friday, March 3 at a price of $299 USD.
- Nintendo is starting the Nintendo Online Service (NOS), their paid online system. We don't yet know how much it will cost when it launches this fall, but it will be required for online play, voice chat and "monthly game downloads". Online play on the Switch will be free until the fall launch of the NOS.
- The Switch will incorporate a capacitive multitouch display that outputs a 1280x720 image. The Switch plays in 720p in mobile mode, and up to 1080p while docked. It comes with 32GB of internal storage, but can be expanded via a microSD slot.
- The Switch will have only four games at launch: Legend of Zelda: Breath of the Wild, 1-2-Switch, Skylanders Imaginators and Just Dance 2017.
- Additional games coming by holidays 2017 include Sonic Mania, Lego City Undercover and Mario Kart 8 Deluxe (Spring), Splatoon 2 (summer), Skyrim and Super Mario Odyssey (Holiday 2017).
- The accessories for the Switch are a bit on the pricey side: extra docks will run you $90, while extra Joy-Cons are $50 individually or $80 for a pair.
We’re 49 episodes away from our 500th at the following link.
Speaking of large numbers - I recently maxed out one of my characters in Destiny to the highest you can go, which is 400. Destiny has been around for 3 years and in all my attempts (and I did make them), I’d never gotten any of them to the level cap at the time. I’ve always been just short of that random drop that would push me over the edge. Well, that finally changed this weekend and now the bug of Destiny addiction has bitten once more.
I mentioned doing the hard mode version of their latest raid on Friday night. I did it again on Saturday and again on Sunday. Something that was once out of my reach has now started to become second nature in learning the mechanics of the process. It’s gotten me addicted again and given me more to look forward to beyond the once-a-month Iron Banner session.
But I wonder, how long will that last? As mentioned before I went 3 years chasing down that white whale, and now I’m easily within reach. What’ll happen when I finally reach the end of my race? I’m pretty curious about that, honestly. We’ll probably know by the time we settle into the studio again for our next episode.
Anonymous sources speaking to Eurogamer and Kotaku say that development has ceased on Platinum Games' Xbox One exclusive, Scalebound.
Eurogamer reports that Scalebound had a somewhat troubled development, but things took a turn for the worse this fall, when tension between the developer and Microsoft escalated. Microsoft has, unsurprisingly, not commented on the rumor, but the game had gone missing from recent PR hits from the publisher.
If true, this schism continues trends for both companies; Platinums' history of interesting but flawed games, and Microsoft's troubles working with Japanese game developers.
Last time in the Nuzlocke Hurt Locker: Blind Moon, our hero had just finished the second Island and was making his way to the third. But before he can go, he suddenly receives an invitation to take a tour of the Aether Foundation, a high-tech charitable organization purported to protect pokemon...
After teasing us for nigh on 4 years now, Bioware has officially, finally given us a release date for Mass Effect: Andromeda: March 21, 2017 (23rd in Europe). A new trailer for the game will be released later today at CES, and I will post it here once that happens.
After years of radio silence, the formerly PS4-exclusive Rime has a new trailer and a multi-platform future. Developed by Tequila Works ([i}Deadlight[/i]), Rime looks heavily influenced by Legend of Zelda, among other titles. As far as I'm concerned, the world can't have enough action adventure titles with style, so this one is on the radar.
Rime is slated for a May launch on the PS4, XB1, NS & PC.
We’re not really sure what year it is at the following link.
You’d think with a week away we’d have come up with something better for our year end show. By that I mean, we’d know what our highs and lows were of the year 2016 - at least in gaming.
Not. One. Bit. In fact, some of the games we throw out there aren’t even from 2016. And what does get mentioned is from the past few months save all but DOOM.
What we are aware of, however, is that this is episode 450 and the last of 2016. And we couldn’t have reached this point and that many shows without your support. From all of us at In-Game Chat, we want to thank you for that and hope nothing but the best for you and for gaming in the new year. Thanks again, and enjoy the show!
Any Arts Production has released a full trailer for their upcoming Nintendo Switch title, Seasons of Heaven.
At this point, Seasons of Heaven is coming along quite nicely, as the trailer shows off the beautiful world that Yan and Ani will traverse made possible with Unreal Engine 4.
Under further observation, it looks as if players will be able to freely switch between Yan and Ani to solve puzzles, reach places that one or the other can't, and access new areas. Also shown in the trailer, at some point, Yan can obtain a hang-glider to take to the skies. It also looks as if he can call upon spirits to help him in his journey, as it was shown that one of them allowed Yan to take flight in place of the hang-glider.
We’re settling down for a short winter’s nap at the following link.
The show so nice we’re playing it twice. Consider this our Christmas episode. Which is easy to do considering the audio we used. So yeah, this show will also be our show for next week. We’re off to do the Christmas thing so we won’t have a new show for you next week but we will return on New Year’s Eve for our year end wrap up and what we have to look forward to in 2017. Speaking of, we’d like to hear from you on your highs and lows of gaming for 2016 and what you’re most looking forward to in 2017. Call in for that episode or email us your lists to be read on the air!
As for this episode, we stick our toe in the waters of the PC vs Console debate with Carson who calls in. If you’re expecting a straight winner here - there isn’t one. Not from us anyway. We easily concede to the PC’s power, its numerous strengths and very little weaknesses, but we also don’t limit ourselves to being trapped in a corner. Arkham Knight taught us better than that. Pricing on newer games and the community to find them playing also points us in different directions. The thing is, we have our reasons for where we all game and it almost always comes down to convenience over anything else on offer. If it puts us in front of our PC or in our beds with our consoles, then so be it.
The blind Nuzlocke Run of Pokemon Moon continues as Dav continues to make his way through the island challenge, betting the very lives of his pokemon in victory!
When last we left our hero, He had just cleared the Water trial and been met with crushing disappointment when his final opportunity to catch a water-type pokemon before the Fire Trial yielded only a Magikarp. We join the story in progress on Akala island...
We're just about to hit Christmas, which means we're starting the marketing blitzes (or should that be...Blitzen??) for the games of the late winter/early spring. Today we get a new story trailer for Ubisoft Montreal's For Honor, a melee hack-n-slash that pits Knights against Vikings against Samurai. And, as this trailer shows, all of them against a shadowy opponent who doesn't like how peaceful some of these warriors have become. Ubisoft will be running a closed beta in early 2017 for For Honor, and you can sign up here for a slot.
We’re keeping things still in the box at the following link.
I’m a sucker for a lot of things. Gaming trinkets are one of those things. Well, some people consider them trinkets, they’re collectibles to me. You give me a nice statue or some physical object of the like and I’m in. Steel books will also work in that regard as well. Then there’s the autographed stuff and while eBay may give me an idea of a price, these are things I have no intention of selling. A few of them I brought in with me on this episode. RJ also brought in a few of his collectibles and we’re joined in the second hour with listener Chris who brought by a small sample of his EXTENSIVE collection of consoles and games. As much as I love the trinkets, Chris’ collection actually contains games. Just...the games themselves were a sight to see and collectibles in and of themselves.
There’s a line in Fight Club about the things you own ending up owning you. And I only really think that’s true if you allow those things to own you. Talking with Chris and RJ this weekend only showed me that these things we own are the things we love and represent what we love doing. It isn’t ownership so much as it’s pride for what we have and the love of what we do that those things represent.
Can a game last forever? That's a question which popped into my head today while pondering the launch of Dota 2's7.00 update. Valve had previously announced this new patch would add the first original character to the game's roster (for those who don't know, the original DotA began as a mod for Warcraft 3, and all of the characters were derived from that IP). But the patch - to version 7.00 - was more massive and transformative than anyone expected. To the community, this wasn't Dota 2 v7.00, it was Dota 3 in all but name.
Jokes about Valve's aversion to the number 3 aside, this is effectively a sequel built into the same frame as the original. This is one of the few instances of a game successfully transitioning from a series of discreet products to a continuing service.
Publishers have been talking about this in vague terms for years, but few have every actually achieved it. WoW still (effectively) requires you to buy expansions (or wait a year+ for the new content to go free). Activision still releases an all new CoD each year. Mobile devs will generally release a new version of their hot title rather than really tinker around in the guts and change things for large scale new content. But Dota has effectively become it's own sequel, and you can reasonably see yourself still playing this game a decade down the road. Sooner or later, this is going to become more commonplace in gaming, for good or ill. Some games will outlive their players.
A source for Eurogamer says that Nintendo will be selling games from the Gamecube library on the Virtual Console for the upcoming Switch console. Eurogamer's sources say three games are already functional - Mario Sunshine, Luigi's Mansion, Smash Bros Melee - while a fourth - Animal Crossing - is still being worked on. This is still a rumor, but Nintendo has worked hard to get some of their classic games onto the Wii and Wii U, so it stands to reason they'd do the same with the Switch.
Here's another interesting bit.
And while the number of platforms to be offered on Switch's Virtual Console has yet to be nailed down, we've heard that there should be an upgrade programme similar to that available on Wii U, where earlier purchases of Virtual Console NES games can be 'upgraded' for a small fee rather than being bought again at full price.
That's a good way to earn some consumer brownie points. People hate having to pay for the same digital item multiple times, and even a small 'upgrade' fee is better than having to pay full price for the game again.
We’re complaining about awards at the following link.
“Often in video games we get to choose how we’re seen. Our avatars and our tweets and the work that we do are all meant to portray the story that we want to tell the world about why our lives matter. But sometimes the story is written on to us. Where it’s told because of us or in spite of us. And it reveals our weaknesses, our failures, our hopes, and our fears. You let us tell the story of my son, Joel. And, in the end, it was not the story that we wanted to tell. But you chose to love us through our grief by being willing to stop and to listen and to not turn away. To let my son..Joel’s life change you because you chose to see him and to experience how we loved him.
And I have hope that when we are all willing to see each other, not for just who we want to be but who we are and who we’re meant to be. This act of love and this act of grace can change the world.”
Sony held their Playstation Experience today in California, and as expected they had a number of juicy announcements.
- Of greatest note was the above trailer for The Last of Us: Part II. Naughty Dog says the game is "a long ways off" and is fairly early in development.
- The next big announcement was Marvel vs Capcom: Infinite. The game will feature 2 on 2 combat, with the Infinity Stones coming into play to let you change your game. Coming in late 2017. A gameplay reveal will come later today at the Capcom Cup tournament.
- And then you get to the remasters. A lot of remasters. The PS4 will be getting versions of PaRappa The Rapper, Patapon and LocoRoco. Two other franchises are coming to the platform as trios of remasters: Crash Bandicoot and Wipeout.
With the advent of the newest pokemon game comes a sense of wonderment and discovery for some as they explore and catch 'em all in the idyllic island setting.
For some, who prefer a harsher challenge, it's the beginning of another round of self-inflicted agony as they play a Nuzlocke run of the game. The deaths are permanent, the pokemon are scarce, and defeat lurks around every corner. Will our hero make it through the entire game, or will his hopes be dashed like ocean waves on the rocks?
Fresh from last night's installment of 'Trailer Showcase' (aka, The Game Awards), we get our first look at the gameplay in Mass Effect Andromeda. And it's pretty much exactly what fans were expecting. They didn't turn it into a rhythm-based MOBA resource manager; you explore, you interact with NPCs, you fight and you level up. It all looks pretty - albeit with polish still needed on some animations - with no significant surprises. EA and Bioware still aren't giving us a release date beyond the previously announced "Spring 2017" window.
Food is finished. The black and cyber days are done. Now it’s time to show off the haul. I can’t really tell you in what order I got all of these titles, but I was able to get Titanfall 2, CoD: Infinite Warfare Legacy Edition, Dark Souls 3, Mafia 3, Battlefield 1, Battlefront Ultimate Edition, Hitman Full Season, Deus Ex: Mankind Divided, Ratchet & Clank, Carnival Games VR, The Division, & Rainbow Six Siege.
Out of all of those games, not a one did I pay full price. Most of them weren’t more than thirty dollars. This year more than any other I was really surprised with not only how low games were going for, but how low recently released games were going for. I’m also surprised these were mainly had from brick & mortar stores or their online sites and not one of the major online retailers. So, what did you bring home from the big sales? Let us know in the comments!
Tomorrow is the holiday we call Thanksgiving here in the US, and if you'll all forgive a little sappiness, it's my favorite holiday. It's not linked to any one religion or faith, and while it's origins are somewhat problematic by today's reckoning, most people treat it as the platonic ideal of a holiday: an occasion to get together with those you love and have fun. There are no pranks, or gift giving, or ceremonial igniting of explosives. It's just having fun with the people you care about, and stuffing your face.
But the name itself is important to the holiday. It's a time to reflect on all the things we're thankful for. All of us have complex lives, and that means stress, tension, pain and sacrifice. Which is why we should all take a few minutes during this holiday weekend - even if you're outside of the US - to focus on the things and people who make us happy. Be grateful for the good in your life, and if possible thank the people who contribute to that good. The bad things will still be there next week, but a big part of self care is embracing the positive things in your life, and this weekend is the best time to do so. Have fun, play games, eat & drink till you're full, and focus on the best things in life.