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Gearbox' Battleborn has a shiny new trailer ahead of it's launch next week.
Unlike their other major hero shooter brethren launching this year - Epic Games' Paragon, Nexon's LawBreakers and Blizzard's Overwatch - Battleborn has a full single player mode in addition to the competitive and co-op multiplayer modes. Each of the 25 characters has a persistent advancement across all modes, in addition to the instanced leveling for individual matches and missions.
Nintendo has announced that their next console - still going by the codename NX - will launch in March 2017. The new Legend of Zelda game is also delayed to next year, when it will debut simultaneously on the Wii U and NX.
Nintendo doesn't call it as such, but this sure seems like a delay for the NX system. Last year Nintendo said that the NX would be revealed at this coming E3, now the system will be absent from their presentation, with the Wii U version of their upcoming Zelda game taking the spotlight as their only playable title at the show in June.
Nintendo pointedly refused to set a date for the NX until today, but all indications up until today had the company debuting their new platform at E3 in advance of a holiday launch. Moving the NX and Zelda to 2017 means Nintendo's holiday slate of games will be extremely thin beyond Pokemon Sun & Moon for the 3DS.
There really is no good way to spin this delay. No other platforms are launching this fall (in general I think the intersection of VR early adopters and Nintendo hardware fans is pretty insignificant), and Nintendo's core of young fans often rely on Holiday largesse for their hardware. By missing another holiday shopping season Nintendo is putting themselves into an even deeper hole.
In this episode we have an interview with Atul Mehra from Spearhead games about “Stories: The Path Of Destinies”. I praise the game enough as it is throughout the whole episode so if you’re looking for my comments, just watch the show and the interview. Choices in games often mean something but they have little of the weight that the game would make you think you’re having. Except in Stories. Every choice carries with it a new path bringing you to different choices had you chosen differently just before. Where last week I was talking about how Quantum Break was trying to make your choices matter….well, nothing can hold a candle to what Stories is doing.
We also take some time and unbox a few LootCrate’s that came in. These sort of things work a whole lot better on video than they do in audio so give it a look if you have the time.
Harmonix will be adding online multiplayer to Rock Band 4 in an update slated for this fall. A separate, paid expansion will also be released later in the year, although Harmonix is keeping mostly mum on that front until E3 in a few weeks.
Here's how they describe the multiplayer updated.
Synchronous online multiplayer will be like Quickplay, modified to provide a fair and streamlined experience for console friends looking to play Rock Band 4 together online. We’ll be implementing enhancements on the back end to address issues for folks who don’t have the same DLC libraries and want a more fluid process for choosing songs together as a band (you all know that one person who would pick a song before you had the chance). Stay tuned for more details at E3!
This is a good move for Harmonix and Rock Band 4, but is it too little, too late? RB4 didn't make much of a dent at retail, and many of those who did purchase reported major problems transitioning song catalogs to the new gen consoles. A subsequent Kickstarter campaign for a PC version didn't come close to hitting their target. I realize that development cycles and market forces may have made this impossible, but maybe Harmonix would have been better served launching the game this spring with online multiplayer included from the start. As it stands, I'm not sure online play will be enough to keep Rock Band 4 as a viable platform going forward.
Microsoft today announced the end of Xbox 360 hardware manufacturing, a little more than a decade after the console launched.
Services such as Xbox Live and Games With Gold will continue, and servers for games will remain up. However retail supplies of consoles and accessories will soon begin to dry up. So if you still play your console, you may want to snap up new accessories while they're still in stock, or remain at the mercy of eBay.
This isn't a surprising move, as the stream of new 360 titles has largely dried up, and you can expect even fewer new games this as the year progresses.
2K Games and developer Hangar 13 have announced that Mafia III will launch October 7 on the XB1, PS4 & PC. Mafia III is set in the fictional bayou city of New Bordeaux in the late 60s, and follows Vietnam vet Lincoln Clay as he acts out every revenge movie cliche on the crime families of the Gulf.
We’re talking about that one guy from that one thing at the following link.
I seem to be on a roll lately with games that provide choices. I’m currently playing a game that plays entirely on the choices you make. However, in this episode I talk about Quantum Break. Spoiler - it isn’t that great. It’s also not that bad either. Look, I like Remedy, the makers of Quantum Break. Max Payne and Max Payne 2 means I’ll always come back to see what they have on offer. Alan Wake wasn’t great either but it also wasn’t bad. They tackle the old familiar “your choices matter” mechanic and they somewhat succeed with it by not making it matter too much. While other games that try this want to make it seem like you’ll have an direct change in how the game is played or how the story ends, Quantum Break doesn’t do that. It’s the smaller ripples. So while you make that choice and you see it realized in their live-action segment of their “TV show”, you easily understand that what you just did won’t make a single difference on how the game will end.
Then again, with the story as lacking as it is, you might not care either way.
A new report from Giant Bomb sheds more light on a purported PS4 hardware upgrade.
The report pegs the new hardware with the codename 'Neo' - creating an obvious link with the PSVR, which previously went by the name Morpheus - and details some of the hardware changes. I'll direct you to the link for the nitty gritty details, but the Neo will have noticeable increases in processor speed and memory over the base PS4.
Starting in October, new games will be required to ship with both base and Neo modes in the same package. The Neo mode can provide enhanced resolution or upscaling, but frame rates cannot be less than the base version. Sony seems to be trying very hard not to split the PS4 user base with this new hardware.
The NEO will not supplant the current PS4, but will exist alongside of it and use the same user environment. The PS4 and NEO will use the same PSN store, connect to the same online communities, and offer the same user experience, so expect to see the same cross media bar that you’re used to. Players will be able to retain all of the purchases they made on the PS4.
Sony seems committed to keeping the NEO and the original PS4 player bases connected. As such, there will be no NEO-only games, and Sony will not let developers separate NEO users from original PS4 players while playing on PSN. Likewise, Sony explicitly and repeatedly states that developers cannot offer exclusive gameplay options or special unlockables for NEO players—so don’t expect NEO owners to get a level editor or a special Rocket League car that you won’t have access to on your original PS4.
Walker notes that the October deadline for Neo modes on games doesn't mean the new hardware will launch this fall, but it seems like a reasonable goal on Sony's part.
Gamestop has announced an expansion of - and a name for - their game publishing initiative. The newly dubbed GameTrust signed a deal to publish Insomniac's Song of the Deepearlier this year. Today they announced agreements with developers Ready at Dawn (The Order: 1886), Frozenbyte (Trine) and Tequila Works (Deadlight) to publish future titles. GameTrust will focus on non-AAA titles for PC, consoles and VR, with price points from $15-$40, so they're not aiming to compete directly with the EAs and Ubisofts of the world just yet.
Song of the Deep is slated for release this summer. GameTrust says they will announce additional publishing deals with developers later this year.
A three way bidding war has emerged over the rights to make live action Pokemon films. Sony, Warner Bros and Legendary are reportedly fighting to win the film rights from Nintendo. Presumably the studios see Pokemon as a potential tentpole franchise that could battle the likes of Marvel, Star Wars, Jurassic Park, Fast & Furious or DC.
Ever since the disastrous Super Mario Bros live action film in 1993, Nintendo has jealously guarded the live action rights to their properties (they co-own Pokemon with Game Freak and Creatures, Inc). If this story is true, it would represent a drastic change in Nintendo's stance on adaptations.
Hollywood is increasingly driven by mega blockbusters, and a well known but still unclaimed property like Pokemon is tremendously valuable.
We're getting a new Ghostbusters film in July, by an amazing coincidence we'll be getting a new Ghostbusters game that same week.
This new title is a 4 player co-op game where each rookie 'Buster has a "unique personality and play style." From the trailer it appears to be an isometric action game, generally reminiscent of Gauntlet.
Troublingly the press release doesn't say who developed the game. It's an Activision title, and their record on non-AAA titles is very spotty.
The way we get our information is constantly changing. It’s always evolving to keep up with society in general. The easier it became to get info the more info people wanted. Magazines/Newspapers to the internet is the single best example I can give you in a broad sense. But it’s evolved even further than that. Video reviews of games likely get a whole lot more clicks than written reviews. Even more than that, quick-look videos probably get more clicks than video reviews. We want the info as soon as possible and we want you to get to the point quicker than you thought you were getting there.
So where does a nearly 2 hour plus show about video games fit in? Background noise, work commute listening, we’re not sure, but you folks continue to tune in live and download the show every week so until that stops, we’ll keep doing this.
EA and Respawn have dropped (get it?) the first teaser for Titanfall 2 on our laps. The teaser, which I think is narrated by Andy Serkis, doesn't show a whole lot, but promises a full reveal around E3. Unlike last time, Titanfall will end up on all three major platforms: XB1, PS4 & PC when it launches, presumably this fall.
It may actually be the most testosterone-drenched, bro-tastic shooter franchise, but the trailers for the Gears of War franchise have always gone in an unexpectedly maudlin direction. This new cinematic trailer for Gears 4 continues that, with a low key cover of 'Sounds of Silence' set against a horror chasing our protagonist through a familiar forest.
Gears of War 4 launches in October, but beta tests begin later this month.
Microsoft has announced that Gears of War 4 will launch worldwide on October 11. The game jumps ahead a generation and focuses on Marcus Fenix' son JD and his companions. A staggered multiplayer beta begins later this month, with those who played Gears Ultimate Edition gaining access on April 18, and Gold members join the fun April 25.
WHY DID YOU SAY THAT NAME?!?! at the following link.
Physical games (not sports), board games, mixtures between the two and electronic gaming. Outside the realm of “video” gaming there exists another love of most gamers and it resides in those three categories. Board games come in many flavors and are usually well known by most of us. Finding the right ones - where everything clicks with you and your group - is part of the adventure there. The other two bookending that selection aren’t as well known or readily available. These are games like the room ones where you’re locked in a room and have to find your way out. A mirror maze, the “2 Rooms & A Boom” we mention on the show itself. There’s fun to be had there and I wish these were on the same list of availability as board and video games are. There’s something fun about physically playing a game - and not one that requires any sort of athletic skill, but just you and some other people living a game for a few hours. I’m drawn to it and I can’t really put my finger quite on why, but...I bet my obsession with VR likely stems, at least a little, from this sort of thing.
Is the next God of War game leaving the balmy confines of mythological Greece for the nine worlds of Norse legend? A new tip from a noted rumor monger shinobi602 says Kratos' future may include a battle with Thor.
Shinobi602's tweet spurred on some internet sleuths to turned up concept art from a former Sony Santa Monica artist depicting a bearded Kratos in a frozen land littered with Norse or Viking art or motifs.
Sony had previously confirmed that a new God of War title was in the works, but said only that it wouldn't be another prequel. Transposing Kratos into another pantheon would serve as a soft reboot for the franchise's PS4 debut. This would be the first God of War game since 2013's prequel Ascension
I like this new trailer for Doom, but does it really qualify as "live-action"? I think the marine the trailer focuses on may be a real actor in armor, but they didn't make an animatronic Cyberdemon for this.
Doom launches May 13. The closed beta begins today and runs though Sunday.